Atari Lynx Programming tutorial

◾Part 1: Getting started
◾Part 2: Development environment for Windows
◾Part 3: Analyzing Hello World
◾Part 4: Creating a project
◾Part 5: Exploring TGI
◾Part 6: Colors
◾Part 7: Basics of sprites
◾Part 8: Changing appearances
◾Part 9: Advanced sprites
◾Part 10: Collisions
◾Part 11: Pens and more collisions
◾Part 12: Memory management
◾Part 13: UART
◾Part 14: Timers
◾Part 15: Memory and segments
◾Part 16: Cartridges
◾Part 17: Interrupts

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