Monthly Archives: April 2012

Programming tutorial: Part 6–Colors

Atari Lynx programming tutorial series: Part 1: Getting started Part 2: Development environment for Windows Part 3: Analyzing Hello World Part 4: Creating a project Part 5: Exploring TGI In the previous parts we looked at a lot of things … Continue reading

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Programming tutorial: Part 5–Exploring TGI

Atari Lynx programming tutorial series: Part 1: Getting started Part 2: Development environment for Windows Part 3: Analyzing Hello World Part 4: Creating a project In the previous parts we looked at the skeleton of a Atari Lynx game and … Continue reading

Posted in Tutorial | 7 Comments

Programming tutorial: Part 4–Creating a project

Atari Lynx programming tutorial series: Part 1: Getting started Part 2: Development environment for Windows Part 3: Analyzing Hello World In the previous three parts we looked at how to get started with a development environment. We also took a … Continue reading

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Programming tutorial: Part 3–Analyzing Hello World

Atari Lynx programming tutorial series: Part 1: Getting started Part 2: Development environment for Windows Part 3: Analyzing Hello World In the previous two parts you have learned what is involved for writing a Lynx game and how to setup … Continue reading

Posted in Tutorial | 8 Comments

Programming tutorial: Part 2–Development environment

Atari Lynx programming tutorial series: Part 1: Getting started Part 2: Development environment for Windows This is the second part of the tutorial to learn how to program Atari Lynx games. In the first part we looked at what you … Continue reading

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Programming tutorial: Part 1–Getting Started

Atari Lynx programming tutorial series: Part 1: Getting started So, you want to develop a game or program for the Atari Lynx, right? Well, join me on my journey to learn how to program for this game console. This tutorial … Continue reading

Posted in Tutorial | 9 Comments