Monthly Archives: October 2012

Programming tutorial: Part 9–Advanced sprites

Atari Lynx programming tutorial series: Part 1: Getting started Part 2: Development environment for Windows Part 3: Analyzing Hello World Part 4: Creating a project Part 5: Exploring TGI Part 6: Colors Part 7: Basics of sprites Part 8: Changing … Continue reading

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Programming tutorial: Part 8–Changing appearances

Atari Lynx programming tutorial series: Part 1: Getting started Part 2: Development environment for Windows Part 3: Analyzing Hello World Part 4: Creating a project Part 5: Exploring TGI Part 6: Colors Part 7: Basics of sprites Adding a little … Continue reading

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Graphics reuse or plagiarism?

iA big while ago I reported this to the AtariAge forums, but I found some more details and hadn’t posted it to my blog yet. Here’s the story. While looking into Intellivision I noticed that there is a game called … Continue reading

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Programming tutorial: Part 7–The basics of sprites

Atari Lynx programming tutorial series: Part 1: Getting started Part 2: Development environment for Windows Part 3: Analyzing Hello World Part 4: Creating a project Part 5: Exploring TGI Part 6: Colors About sprites The sprites in the Lynx are … Continue reading

Posted in Tutorial | 20 Comments